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"The Big Book of Simulation Modeling" available now!


"The Big Book of Simulation Modeling" available now!

“The Big Book of Simulation Modeling" is the only book that comprehensively presents all three methods, or paradigms, in simulation modeling: Agent Based, System Dynamics, and Discrete Event. It explains how to choose the right constructs of the modeling language to create a representation of a real world system that is suitable for risk-free dynamic experiments. The book is based on the modeling languages supported by AnyLogic, the software tool that enables a modeler to utilize all three methods and is the only one with the capability to combine them together in a single model. Written by the creator of the software, this book is the most in-depth information resource on AnyLogic and utilization of multimethod modeling that currently exists. It covers topics from building simple Agent Based models with statecharts to developing data exchange with external programs.

The last (and the biggest) chapter of “The Big Book” available online


The last (and the biggest) chapter of “The Big Book” available online

In the chapter "Agent based modeling. Technology overview", we present an overview of the technologies and techniques used in agent based modeling. Agent based models are very diverse in architecture, behavior types, number of agents, space types and so on. Other modeling methods (discrete event and system dynamics) are often used inside and outside agents. Although there is no special or standard language for agent based modeling, there are “design patterns” that are common to many agent based models. The chapter includes example models described in the step-by-step manner: Air Defense System, Wildfire (featuring combined discrete-continuous space), and also some discrete space classics: Schelling Segregation and Conway’s Game of Life.

Big Book of AnyLogic has a new chapter


The Big Book of AnyLogic has been recently updated! The chapter "How to build agent based models. Field service example" considers the design process of an agent based model at a very detailed level; from conceptual design to animation and optimization experiments.

Three new book chapters


Three new chapters have been added to the Big Book of AnyLogic: The three methods in simulation modeling, Exchanging data with external world, 3D animation. These chapters show a modeler how to differentiate and successfully use the 3 major simulation methods, how to create high quality interactive 3D animations, and how to build data exchange interfaces to the external world.

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